Predator

Lore
TODO

Description
Assassins do damage in big bursts that require positioning. Sustained damage is done from afar with a ranged weapon to set up dangerous close-range maneuvers. Sniping keeps the Assassin out of harm's way but does not do much damage, requiring the player to move in close and risk death to get the big burst. Sniping will increase a Daring resource, which determines the appropriate time to sneak in and burst.

Gameplay
TODO

Mechanics

 * All sniping skills utilize standard MMO targeting
 * Sniping skills build up 5 "pills" of Daring meter
 * Daring meter decays, which encourages sniping
 * Decay starts 5 sec after last sniping hit
 * Each filled "pill" is a threshold where decay halts
 * Slaying skills use up specific numbers of Daring "pills"
 * All slaying skills are skill targeting (i.e., WildStar)
 * Each slaying skill gives a short damage modifier buff
 * Damage multiplied for next skill used during buff

Sniping Skills

 * Straight Shot: Instant; shortest range; activity filler (30% pill fill)
 * Focused Shot: Target locks; medium range; cannot miss; casts for 5 sec (50% pill fill)
 * Long Volley: Longest range; hits an area; delayed outcome (20% pill fill per enemy hit)

Slaying Skills

 * Garrote: 5 pills; 20% dmg bleeds over 5 sec; must be behind target
 * Backstab: 3 pills; 40% chunk dmg; must be behind target
 * Shank: 1 pill; 15% chunk dmg; must be flanking target